With this new area not being heralded by any creepy tentacle-faced people sprouting cryptic nonsense and the sun's return bringing (some) good news, it's not long before Rey ventures to find someplace new. Of course, she's not without caution, with memories of her past selves navigating the GRIGORI backup terminals that were once riddled with death traps and dead ends to keep her on her toes. That is, until she died in one horrible way or another so she could return again -- new life, new body, new memories...
Something tells her that she won't get that reset chance this time if she isn't careful, so she traverses from one room to the next with reluctance, only moving forward on the sole fact that the way back is no long accessible.
This is going to take a while, isn't it?
ROOM A.
Mist plumes with every exhale as Rey moves forward, the arctic chill blasting from the walls barely affecting her exposed skin. Heat radiates from her body and she's the warm oasis in what appears to be a grove of (maybe fake?) trees over a frozen lake.
This looks different from the others, for sure. Rey glances around, searching for any clues or signs of life. "Is anyone here?"
Underdressed that she may appear, she's not even remotely cold, which may be a good thing for her fellow prisoner.
ROOM E.
Now that definitely looks familiar.
"Shit," Rey hisses under her breath as the ever-moving vines seep into the room, searching and wanting. Her only saving grace is a big curved knife she's salvaged a while ago when she realized that she might be needing it sooner or later. While she could blast the whole room, the fact that she might incinerate any poor soul that she's with has her thinking twice about such an action.
At this rate, she'll have to pace herself if she doesn't want to be the cause of collateral damage. She's already done enough of that in her many lifetimes, and never again.
ii. MATCHMAKER (auto-generated);
REY (97)
Thiccc soulja girl with the softest luscious fluffy locks of mahogany hair and curves in all the right places.
Interests:
Punching things, setting things on fire, pretty things (maybe even you! 😘).
Assets:
Muscles and battle scars for days. A dark and moody presence. Hard to love, but will love hard. Broken inside, but still on the ride. Textbook intimacy issues.
Ass-ets:
Big, strong arms to hold you with. Probably most definitely enjoys pain and lip biting. Oh yeah baby, tug on that hair, you know you want to -- it feels like a cloud!
[ooc: Want to explore a different kind of room? Choose your own adventure here. Also for the sake of consistency, I'm going to continue threads assuming that characters get separated between trap rooms due to the shuffling.]
Rey | OTA.
With this new area not being heralded by any creepy tentacle-faced people sprouting cryptic nonsense and the sun's return bringing (some) good news, it's not long before Rey ventures to find someplace new. Of course, she's not without caution, with memories of her past selves navigating the GRIGORI backup terminals that were once riddled with death traps and dead ends to keep her on her toes. That is, until she died in one horrible way or another so she could return again -- new life, new body, new memories...
Something tells her that she won't get that reset chance this time if she isn't careful, so she traverses from one room to the next with reluctance, only moving forward on the sole fact that the way back is no long accessible.
This is going to take a while, isn't it?
ii. MATCHMAKER (auto-generated);
Thiccc soulja girl with the softest luscious fluffy locks of mahogany hair and curves in all the right places.
Interests: Punching things, setting things on fire, pretty things (maybe even you! 😘).
Assets: Muscles and battle scars for days. A dark and moody presence. Hard to love, but will love hard. Broken inside, but still on the ride. Textbook intimacy issues.
Ass-ets: Big, strong arms to hold you with. Probably most definitely enjoys pain and lip biting. Oh yeah baby, tug on that hair, you know you want to -- it feels like a cloud!
iii. WILDCARD.
[ooc: Want to explore a different kind of room? Choose your own adventure here. Also for the sake of consistency, I'm going to continue threads assuming that characters get separated between trap rooms due to the shuffling.]