modblob: (Default)
Mods ([personal profile] modblob) wrote in [community profile] redshiftlogs2019-10-05 10:00 pm

october 2019. welcome to the void.

Who: Everyone in Anchor.
What: Fourth Introductory Mingle
When: The Month of October 2019
Where: Around and outside the city.
Warnings: Please add any warnings in the subject lines.

Redshift: Welcome to the v͖͕̺̲̘̱̜͎o̴̦̣̠̦̘̹͞i̯̖d̛̪̬͈̱̦̝͍̕.

Click here to read what characters will experience when arriving in Anchor.

a. sini express delivery service.

There's something odd rolling through Anchor. Whether they wake with it next to their beds or find it sitting neatly in some corridor as if placed there just for them, characters will start finding items that are distinct and unique enough that they have to belong to someone. But where are they coming from? And whose are they?

The easiest way to find out is probably to walk around with the item held high yelling "Does this belong to you?" but that's not a good way to cover a lot of ground.

Don't worry, though! There's someone (something?) to help you. Chiming in periodically from communicators or intercoms across Anchor comes a voice that might sound a little familiar to anyone who made it as far as that spaceship wreckage in the wasteland. Softly laughing and humming, this some-one-thing will cheerfully coax characters in the right direction, giving tips and offering little clues to anyone who might be confused about whose item they have.

Characters struggling with identifying whose item they got might hear a helpful voice whispering out of their device as they move around the city - "Warmer, waaaaarmer...oh no! COLD!" They might hear a laughing voice coming out of a nearby speaker, giving tips or riddles about the person the item belongs to - "Her eyes are grey!" or "What kind of spider is sweet as pie?" Sometimes, it'll just be amused giggling at the efforts of those trying to find their object's owner. That bubbly voice is everywhere, encouraging residents to solve the riddle because "It'll be wooooorth it. Pinky swear!"

And no matter what, it can't be turned off or muted, and it doesn't respond to any direct attempts to communicate in return.

b. flu season.

No one probably takes special notice, at first. It's a sniffle here, a cough or chill there. 'Tis the season in some universe, after all, and even the advanced decontamination process isn't completely flawless. But what starts as a tickle in the throat gets a little worse over the span of a week, or in some cases a lot worse.

Whether laid up for a few days or longer, afflicted characters can expect to feel a few consistent symptoms. Dizziness, lightheadedness, chills and fever, coughing and sneezing (that kind of sneezing that comes in annoyingly long bursts and makes you feel like you've shot your brain out of your nose).

Oh, and hallucinations. Mild ones! Nothing to write home about! (If you even could, anyway.) Hallucinations are the last stage of this mild interuniversal flu, an annoyance more than anything...

And it leaves some people immune, and some people even more susceptible to what might follow.


c. harvestival festival.

Something good is happening in the agricultural sector. Weird, right?

But lo, the whole place has started to bloom seemingly overnight. Tiny fruits become noticeable, then large. Edible vegetation is flourishing, and you can tell which vegetation is edible thanks to the flocks, gangs, and small herds of creatures that have emerged from the still-wild depths of the sector. None of these creatures are aggressive except as a means to protect themselves when scared. Unused to strangers as they are, they'll probably let you get pretty close! Which means you could hunt them, I guess, or try to lasso and bring home some critters to the farm and fenced areas.

The food varies wildly. From electric pink berries the size of a pinkie to giant purple melons nestled in beds of vines. The tastes are as exotic and strange as the fruits themselves. A few people might even recognize some kinds of fruit from home. The root vegetables, squash, and edible vegetation is as colorful as the fruit, though a little more weirdly shaped. Why does that carrot-seeming thing look like a coiled spring? Who knows? You can't judge its life.

The culinarily inclined can take harvested goods to the kitchen areas and start experimenting, but beware! Even plants that look like they could be from Earth or other areas that the residents of Anchor know probably taste a little weirder or more intense than normal. Your best bet for a good recipe is to taste a little bit of everything before you get started. The spicy, the melony, the crunchy, salty, and sweet. There are no available records of what any of these things are, so you'll have to make it up as you go! The only consistent thing across all the agricultural sector's bounty is that NONE of it is poisonous. And none of it will get you high, Klaus and Kabal, so don't get your hopes up.

braidmage: (:o conversation)

[personal profile] braidmage 2019-11-29 10:06 pm (UTC)(link)
"Really? Are you serious? You better be sure before you offer to do that for me because there's..."

And Reynir blows out a breath, puffing his cheeks out, a nonverbal indication of being completely lost when it comes to a lot of stuff. He has learned a great deal since he came here, but he mostly only asks questions about things that are absolutely necessary to understand what the other person is talking about. Which means that a lot of little details slip through the cracks. He has an unofficial running list in the back of his mind of stuff he's just never heard of before but doesn't know where to look up.

Then Cho goes ahead and demonstrates her willingness by taking him through the rabbits and hats quandary, bit by bit. Her explanation is thorough - maybe overly so, but he can understand why. She doesn't know what he'll be familiar with and what he won't. Reynir listens, only half paying attention to where they're actually walking, trying to visualize the trick in his mind. It sounds... honestly, weird, and not very entertaining. Just... pulling animals out of garments? What's the point? What does it accomplish?

But he gets at least the fundamental conceit:

"So the idea is the magician can't do any magic but is pretending to be able to create a rabbit from nothing, but it's all a trick... the rabbit isn't needed for anything, the point is just to be flashy, and... lie?"

Showmanship and illusions and tricks and pranks and deception aren't unfamiliar to Reynir, he's just never heard of this particular configuration before.
tenuefarfalla: ** (teehee)

[personal profile] tenuefarfalla 2019-12-25 01:19 am (UTC)(link)
"Yes, sort of. Though it's not-- It's not the truth, but it's not intended to be a lie, exactly. No one othr than very young children actually believes that the magician pulled a rabbit out of a hat, or sawed a woman in half, or transformed into a tiger. We all know that it's not magic, because magic isn't real where I come from. So it's more about the skill that it takes to create the illusion. No one is asking how the magician vanished from inside a locked safe. They're wondering how they made it look like they did."

She's not sure if it will make sense to someone from a world with actual magic, but she's doing her best to put herself in Reynir's shoes. "It may rely heavily on a cultural expectation, which I know is difficult to understand from the outside. I wish I knew enough about your world to draw a comparison. It lets the audience... have a sense of the miraculous. When the illusion is so out of this world and you just can't explain it, it fills you with a kind of awe. It's a nice feeling, a feeling that maybe anything really is possible. That's what I get from it, anyway."

She shrugs one shoulder. It might seem infantile to some people, but she likes it. She's getting more comfortable with allowing herself to like things just because. "And I am serious - about my offer, I mean. If you have any questions, you can ask me. I can't promise that I'll have all the answers, but I'll do my best."