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october 2019. welcome to the void.
Who: Everyone in Anchor.
What: Fourth Introductory Mingle
When: The Month of October 2019
Where: Around and outside the city.
Warnings: Please add any warnings in the subject lines.

What: Fourth Introductory Mingle
When: The Month of October 2019
Where: Around and outside the city.
Warnings: Please add any warnings in the subject lines.

Redshift: Welcome to the v͖͕̺̲̘̱̜͎o̴̦̣̠̦̘̹͞i̯̖d̛̪̬͈̱̦̝͍̕.
Click here to read what characters will experience when arriving in Anchor.
a. sini express delivery service.
There's something odd rolling through Anchor. Whether they wake with it next to their beds or find it sitting neatly in some corridor as if placed there just for them, characters will start finding items that are distinct and unique enough that they have to belong to someone. But where are they coming from? And whose are they?
The easiest way to find out is probably to walk around with the item held high yelling "Does this belong to you?" but that's not a good way to cover a lot of ground.
Don't worry, though! There's someone (something?) to help you. Chiming in periodically from communicators or intercoms across Anchor comes a voice that might sound a little familiar to anyone who made it as far as that spaceship wreckage in the wasteland. Softly laughing and humming, this some-one-thing will cheerfully coax characters in the right direction, giving tips and offering little clues to anyone who might be confused about whose item they have.
Characters struggling with identifying whose item they got might hear a helpful voice whispering out of their device as they move around the city - "Warmer, waaaaarmer...oh no! COLD!" They might hear a laughing voice coming out of a nearby speaker, giving tips or riddles about the person the item belongs to - "Her eyes are grey!" or "What kind of spider is sweet as pie?" Sometimes, it'll just be amused giggling at the efforts of those trying to find their object's owner. That bubbly voice is everywhere, encouraging residents to solve the riddle because "It'll be wooooorth it. Pinky swear!"
And no matter what, it can't be turned off or muted, and it doesn't respond to any direct attempts to communicate in return.
The easiest way to find out is probably to walk around with the item held high yelling "Does this belong to you?" but that's not a good way to cover a lot of ground.
Don't worry, though! There's someone (something?) to help you. Chiming in periodically from communicators or intercoms across Anchor comes a voice that might sound a little familiar to anyone who made it as far as that spaceship wreckage in the wasteland. Softly laughing and humming, this some-one-thing will cheerfully coax characters in the right direction, giving tips and offering little clues to anyone who might be confused about whose item they have.
Characters struggling with identifying whose item they got might hear a helpful voice whispering out of their device as they move around the city - "Warmer, waaaaarmer...oh no! COLD!" They might hear a laughing voice coming out of a nearby speaker, giving tips or riddles about the person the item belongs to - "Her eyes are grey!" or "What kind of spider is sweet as pie?" Sometimes, it'll just be amused giggling at the efforts of those trying to find their object's owner. That bubbly voice is everywhere, encouraging residents to solve the riddle because "It'll be wooooorth it. Pinky swear!"
And no matter what, it can't be turned off or muted, and it doesn't respond to any direct attempts to communicate in return.
b. flu season.
No one probably takes special notice, at first. It's a sniffle here, a cough or chill there. 'Tis the season in some universe, after all, and even the advanced decontamination process isn't completely flawless. But what starts as a tickle in the throat gets a little worse over the span of a week, or in some cases a lot worse.
Whether laid up for a few days or longer, afflicted characters can expect to feel a few consistent symptoms. Dizziness, lightheadedness, chills and fever, coughing and sneezing (that kind of sneezing that comes in annoyingly long bursts and makes you feel like you've shot your brain out of your nose).
Oh, and hallucinations. Mild ones! Nothing to write home about! (If you even could, anyway.) Hallucinations are the last stage of this mild interuniversal flu, an annoyance more than anything...
And it leaves some people immune, and some people even more susceptible to what might follow.
Whether laid up for a few days or longer, afflicted characters can expect to feel a few consistent symptoms. Dizziness, lightheadedness, chills and fever, coughing and sneezing (that kind of sneezing that comes in annoyingly long bursts and makes you feel like you've shot your brain out of your nose).
Oh, and hallucinations. Mild ones! Nothing to write home about! (If you even could, anyway.) Hallucinations are the last stage of this mild interuniversal flu, an annoyance more than anything...
And it leaves some people immune, and some people even more susceptible to what might follow.
c. harvestival festival.
Something good is happening in the agricultural sector. Weird, right?
But lo, the whole place has started to bloom seemingly overnight. Tiny fruits become noticeable, then large. Edible vegetation is flourishing, and you can tell which vegetation is edible thanks to the flocks, gangs, and small herds of creatures that have emerged from the still-wild depths of the sector. None of these creatures are aggressive except as a means to protect themselves when scared. Unused to strangers as they are, they'll probably let you get pretty close! Which means you could hunt them, I guess, or try to lasso and bring home some critters to the farm and fenced areas.
The food varies wildly. From electric pink berries the size of a pinkie to giant purple melons nestled in beds of vines. The tastes are as exotic and strange as the fruits themselves. A few people might even recognize some kinds of fruit from home. The root vegetables, squash, and edible vegetation is as colorful as the fruit, though a little more weirdly shaped. Why does that carrot-seeming thing look like a coiled spring? Who knows? You can't judge its life.
The culinarily inclined can take harvested goods to the kitchen areas and start experimenting, but beware! Even plants that look like they could be from Earth or other areas that the residents of Anchor know probably taste a little weirder or more intense than normal. Your best bet for a good recipe is to taste a little bit of everything before you get started. The spicy, the melony, the crunchy, salty, and sweet. There are no available records of what any of these things are, so you'll have to make it up as you go! The only consistent thing across all the agricultural sector's bounty is that NONE of it is poisonous. And none of it will get you high, Klaus and Kabal, so don't get your hopes up.
But lo, the whole place has started to bloom seemingly overnight. Tiny fruits become noticeable, then large. Edible vegetation is flourishing, and you can tell which vegetation is edible thanks to the flocks, gangs, and small herds of creatures that have emerged from the still-wild depths of the sector. None of these creatures are aggressive except as a means to protect themselves when scared. Unused to strangers as they are, they'll probably let you get pretty close! Which means you could hunt them, I guess, or try to lasso and bring home some critters to the farm and fenced areas.
The food varies wildly. From electric pink berries the size of a pinkie to giant purple melons nestled in beds of vines. The tastes are as exotic and strange as the fruits themselves. A few people might even recognize some kinds of fruit from home. The root vegetables, squash, and edible vegetation is as colorful as the fruit, though a little more weirdly shaped. Why does that carrot-seeming thing look like a coiled spring? Who knows? You can't judge its life.
The culinarily inclined can take harvested goods to the kitchen areas and start experimenting, but beware! Even plants that look like they could be from Earth or other areas that the residents of Anchor know probably taste a little weirder or more intense than normal. Your best bet for a good recipe is to taste a little bit of everything before you get started. The spicy, the melony, the crunchy, salty, and sweet. There are no available records of what any of these things are, so you'll have to make it up as you go! The only consistent thing across all the agricultural sector's bounty is that NONE of it is poisonous. And none of it will get you high, Klaus and Kabal, so don't get your hopes up.
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Cole pauses and then he goes for it anyway, because Peter needs reminders of things. A lot. "Protecting everyone isn't your responsibility, Peter. Some of the people here have been superheroes a lot longer, or soldiers, or just fighters. So long as you try to help more people than you hurt, you're being a good person."
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And then Cole's doing that mind-reading-but-not-quite thing again and it completely throws Peter off his groove. It takes him a second to find it again, but even then he's just completely flustered for a moment.
"I-- I know, I haven't forgotten. It's just, things keep coming up and now we've got this whole thing with whoever put cameras in our rooms and-- and it feels like it just never slows down around here, you know?
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"It was probably Creepy Joe. He's been here. I'm sure."
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"That... When I met him outside, he said that he didn't want to come back to Anchor. How are you sure, have you like, felt him around?"
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"Sounds like we'll only know for sure if we can catch this guy. I'm just not sure how to do that yet."
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"I mean, we can't just do nothing, right? He's coming into our rooms, or at least someone is."
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Were they already there? Did the swarms of not-spirits tiny machines make them? Is this place under the control of something else, like Atroma?
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Peter doesn't know anything about anything and it's driving him just a little bit bonkers, my dude.
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He looks at Peter, willing him to understand.
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Which would be annoying, but way easier to manage than a dude intruder
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"Oooooh God I hope not. Radiation damage I can fix, I don't know what to do about this Red Shift thing. I don't know if there is anything that can be done."
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"It's fine, seriously. I have a few more leads I can follow now thanks to you."
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He lets go and turns away, vanishing in a curl of smoke.