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redshiftlogs2020-05-03 11:13 pm
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may 2020. welcome to the void.
Who: Everyone in Anchor.
What: Monthly Mingle
When: The Month of May 2020
Where: Around and outside the city.
Warnings: Please add any warnings in the subject lines.

What: Monthly Mingle
When: The Month of May 2020
Where: Around and outside the city.
Warnings: Please add any warnings in the subject lines.

Redshift: Welcome to the v͖͕̺̲̘̱̜͎o̴̦̣̠̦̘̹͞i̯̖d̛̪̬͈̱̦̝͍̕.
Click here to read what characters will experience when arriving in Anchor.
a. useful information.
It's midmorning on a bright and sunshiny day, and even as the several brand new (to Anchor anyway) suns pour their eye-bleaching brightness down upon the dome of Anchor, there is a rumble from deep in the city.
It's preceded by a voice that sounds very much like SINI's, echoing faintly through the halls: "Bitches want me to be useful, here, have something useful."
Those who investigate will find that the cube maze behind the door under the city has been reshuffled, and its doors are open - leading directly across and down into a new area. Beware, the traps are still active, and there are new ones there, too - use your imaginations!
It's preceded by a voice that sounds very much like SINI's, echoing faintly through the halls: "Bitches want me to be useful, here, have something useful."
Those who investigate will find that the cube maze behind the door under the city has been reshuffled, and its doors are open - leading directly across and down into a new area. Beware, the traps are still active, and there are new ones there, too - use your imaginations!
b. tabula rasa...or not.
Should a character risk traversing the maze and actually succeed, they will find a door on the other side. As soon as they step through the door, they'll find themselves entering a decontamination chamber much like the one at the entrance to Anchor. Only, along with a rather invasive scrub down, adventurers will also be hit by a thick cloud of vapor meant to induce amnesia and/or delirium. Remember those memloss orbs? No? Well, those lucky lucky people who handled them or were infected from someone else will find themselves immune to the vapor that pours into the room. Those who are affected, well. Just don't let those affected wander back into the maze unattended.
The mechanism holding the second door at the opposite side of the decontamination room is shut, but it can be opened by brute force, but you'll have to really brute force it. In the 'can't close it again because it's busted open' kinda way - here's hoping you wanted that open permanently.
Beyond the door is a long hallway lined with cages, each cage with a door set into the back wall. Some of the cages are empty, or have ancient, grotesque dessicated animals inside, some strange and obviously twisted and others torn apart or mutilated. Others are broken open. Is that sound coming from deeper down the hall growling? Whatever it is, the creatures who broke out and survived can be familiar or strange - maybe a little something from home that you really didn't miss.
Man, it's too bad you had to break that door open and now things can get through the maze and back into Anchor.
Those who were smart enough not to go down into the maze could still face the creatures in the depths, should any of them get past the adventurers who released them. Not all of them are vicious. But all of them are definitely hungry and angry and scared.
The mechanism holding the second door at the opposite side of the decontamination room is shut, but it can be opened by brute force, but you'll have to really brute force it. In the 'can't close it again because it's busted open' kinda way - here's hoping you wanted that open permanently.
Beyond the door is a long hallway lined with cages, each cage with a door set into the back wall. Some of the cages are empty, or have ancient, grotesque dessicated animals inside, some strange and obviously twisted and others torn apart or mutilated. Others are broken open. Is that sound coming from deeper down the hall growling? Whatever it is, the creatures who broke out and survived can be familiar or strange - maybe a little something from home that you really didn't miss.
Man, it's too bad you had to break that door open and now things can get through the maze and back into Anchor.
Those who were smart enough not to go down into the maze could still face the creatures in the depths, should any of them get past the adventurers who released them. Not all of them are vicious. But all of them are definitely hungry and angry and scared.
c. welcome to the strip mall.
Should people emerge from the depths of the maze again after being hit by the memloss drug, those who know them (and those who don't) will find that the effects are not passing. Not after a day. Not even after two or three. There's a problem here, and it's one that will take work to solve and fix.
Meanwhile, a new store has appeared at the end of the row of shops propagating outside the dome. This one, a garden center for truly alien plants. The place is department-store huge, sporting everything from outsized venus fly traps to utterly foreign, tiny little trees, with grape-sized fruit hanging from their branches.
Down several aisles are… for lack of a better word, the "chatty" plants. These are the noisemakers, rattling against each other, chiming like tiny bells, making sad trombone noises or just...
Talking?
With a snap of...whatever passes for lips and teeth in the creepily vertical slit "mouth" of a three-foot-tall plant with broad fluffy leaves that sway despite the lack of a stiff breeze, anyone venturing too close will hear a deep, raspy, sarcastic voice making snarky quips at them.
"Wow, you sure are wanderin' around a lot. Forgot what you're looking for? HAH! Well, y'know, we got a cure for what ails ya!"
How is that helpful commentary?
Meanwhile, a new store has appeared at the end of the row of shops propagating outside the dome. This one, a garden center for truly alien plants. The place is department-store huge, sporting everything from outsized venus fly traps to utterly foreign, tiny little trees, with grape-sized fruit hanging from their branches.
Down several aisles are… for lack of a better word, the "chatty" plants. These are the noisemakers, rattling against each other, chiming like tiny bells, making sad trombone noises or just...
Talking?
With a snap of...whatever passes for lips and teeth in the creepily vertical slit "mouth" of a three-foot-tall plant with broad fluffy leaves that sway despite the lack of a stiff breeze, anyone venturing too close will hear a deep, raspy, sarcastic voice making snarky quips at them.
"Wow, you sure are wanderin' around a lot. Forgot what you're looking for? HAH! Well, y'know, we got a cure for what ails ya!"
How is that helpful commentary?
2
It's the noise that gets his attention. Yamamoto slips into the store and immediately blinks. That noise is from a flower.
"Uh, I'm pretty sure it's not supposed to do that." He gives a gentle warning because, well plants don't make noise man, they just don't.
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"At least it's not trying to bite me, another I picked up did. I don't think they really like me." He holds it eye level (well, visor level anyway) and peers at it. "That is too bad because you match me little plant, and you're coming with me."
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"They tried to bite you?" The surprise in his face is clear plants are not supposed to do this. Yamamoto leans in to inspect the plant currently at visor level, thinking it's sad that he seems to like them so much but they don't like him.
His eyes go wide "Uh, are you sure that's a good idea? What if it tries to eat you in your sleep?" He means they are biting people, what if one goes whacky later?
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"It tried, I was too quick for it. Not that it would matter." He waggles one of his metal hands, it wouldn't have been able to get through his armor anyway, but it was a little endearing that it tried. Aside from the whole part about it being a plant.
"This one just makes sounds, I don't think it can eat me." He gives it a poke, and other than some disgruntled noises and waggling, it doesn't seem like it wants a taste of cyborg. "I can take it should it try. You hear that plant? Do not try anything."
He is... talking to the plant.
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Yamamoto grins at the waggle of metal fingers, okay so yeah he would be hard to eat but still. That plant seems harmless, some of these others not so much and looks can be deceiving. After all, who would expect a guy who looks like Genji to be talking to plants?
Then he hears it, the plant talking about forgetting and having cures. It is like a lightbulb above his head.
It also makes him realize, this guy really should not take the plant. He needs help but is it the medicine that crazy, evil-looking plant is offering, or is it something else?
"Hey, do you remember was this place here all along?" Yeah, he is eyeing that plant, letting the other have his conversation, he doesn't see the harm in talking to the plant. It is taking it home with him that worries the youth. Test one, does he remember anything. The store seems a safe place to start since they are here.
Because he does not remember a place like this in the welcome video.
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Genji pauses and looks around, because no. He doesn't remember this place, he's not even sure how exactly he got here, or where he was before. There's a lot of gaps and cobwebs and the more he tries to reach for the memory he's looking for - the further it seems to retreat from view.
"No. I don't think it was?" He'd ended up here because it looked interesting, but then again everything here seems somewhat new.
"But I also do not remember what I was doing before I came here. That is probably not a good sign. But, if it is new, at least it does not seem overtly dangerous." He's sure taking the memory loss pretty well.
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Clearly, his instinct was right, something is off here.
"I think they've done something to you, you should remember better." He looks around, then he unwraps his weapon, bringing Shigure Kintoki into his hand. Okay, he is going to that talking plant thing.
He is not going to risk taking Genji out of here and away from the plants till he knows the cure is not here.
"Wait here..." He pivots, determination in his every stride as Yamamoto approaches. He is fluid rain in motion as he stances before that ominous plant.
"Yo! You've done something to these people and you're going to tell me how to fix it" Yes, he is talking to another larger plant and essentially threatening it with his weapon......
no subject
He frowns behind the visor, looking down at the ground trying so hard to remember. He'd gone somewhere for... some reason, and then he'd ended up here, and he sort of remembered walking here, but not much before that.
"I'm not sure what happened but it was not the plants. At least not these ones. I do not remember what happened, but I was elsewhere. At the bottom of the dome. And I wanted to..."
Hmf. He doesn't know. And while it's frustrating he's not really upset about it. Maybe it's better not knowing.
He even manages a smile as Yamamoto threatens a big plant with a sword, "I do not think the answers are with the plants."
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He does a quick bow toward the plant. "Sorry!" He apologizes to the plant and trots back to Genji, it seems that some of his memories or there. Maybe it's best to get him out of here instead since this started according to him before he came here.
"Bottom of the dome.." Yamamoto is thoughtful, he has not been down there yet but he will be thinking on it and inspecting, especially of Genji does not seem to get better any time soon.
"Okay, not the plants then maybe we should leave this guy here and get you home?" Wait, will he know where home is? Gokudera would kill him if he brings the guy back to their Quad maybe he can figure something out as he holds his free hand out, hoping Genji will part with the plant.
no subject
And that should be a lot more alarming. It really should. But for some reason Genji is fine with it. Which even he recognizes is wrong.
"Home? I..." Hn. Okay. Think, he had to live somewhere. "I think I know where it is."
There's vague scenes floating through his head, bunk style beds, another man, one dressed in blue. Something about being yelled at for leaving bowls of ramen everywhere.
"Why can't I keep the plant?"
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Wait, his flames. He is not sure he can help Genji with his affliction but the plants he can. He has never used his flames on another person and a cyborg at that, he won't risk it without someone who knows more telling him it's okay. Unless it is an emergency. Which this situation is concerning but as long as Genji is calm it should be okay.
"We'll walk and look for your place. Maybe you can." He holds his hand out, an idea forming. If he can neutralize the Phantom Knights attacks then maybe if there is anything harmful in the plant he can do the same.
Then it should be okay for them to take it along while they try to find Genji's living quarters. He doesn't remember seeing him around the Quad so he figures they can start in the doubles.
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Except it's kind of impossible to try and focus on what he forgot when he doesn't remember what it is. His mind going in circles, round and round seizing on whatever he can.
"It's by vending machines. I remember those. They're empty now." Because Genji ate everything out of them. So some of his memory is there. "Something is wrong with me isn't there? Maybe I'm malfunctioning."
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Yamamoto is gentle but leading as they leave the store. Patience is one of his biggest virtues after all.
"Did you eat out of the vending machines?" Because that sounds like it could be what's going on. Then Genji mentions malfunctioning and Yamamoto has to wonder, except he wouldn't know how to check. He seems to move fine, the only thing wrong is his memory seems to be gone.
"Your memory is gone, it's not good but we can figure it out." He may need to check with someone who knows tech, see if they have a way to see if Genji is malfunctioning. He hopes not, he can fix almost anything but he is not a tech wiz by any stretch.
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"Most likely, that sounds like something I would do. It was probably full of space chocolate. Or pocky." If it was full of space-pocky it would have been gone day one of him being here. But he doesn't remember how long he's been here, nor if he ate everything out of there. Though he has to have eaten something because he's still alive.
"Maybe it will come back. Perhaps I need to mediate, or rest." He gives the plant a little jiggle so it makes noises, because that's kind of comforting right now. "I should be more worried about this, but I'm not. I think that says something bad about me. Perhaps if my memory comes back I'll know what."
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"I don't think the food in those is safe for eating." He has stayed away; he was pretty sure some of that stuff had mold if he saw correctly. Would mold make someone lose their memory? It does not seem likely, but the food could have been tampered with. Which means, Genji could be poisoned. His brow furrows as they walk toward the housing. Pensive as he tries to figure anything he can do to help.
"Rest would be good; I'll see what I can do while you do that." But they have to get him home first, which means finding his home. "Maybe it's that you lost your memory, so it's making you worry less. Or it could be that you're you and incredibly hard to kill so you're not worried?" He tosses out ideas, though Genji is right, he should be more worried about this.
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"I would have eaten it anyway. I'll eat anything. And lots of it, I need to." Though he can't remember why. It's something that he just knows. He needs to eat a ton or.. or. Something he assumes is bad will happen. Maybe...
"Oh! Or the suit stops working." He grins behind the mask, the smile almost audible in his voice as all the lights get brighter for a moment. Look at that, he knows something. He's so proud.
"Yes, sleep would be good and then hopefully I wake up and everything is fine. If I do not remember which of these is my room, can I not simply take one of the empty ones? Some look as though no one lives there."
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Ah, that would be it then and Yamamoto brightens because that is a good thing! "You remembered something! Then we should make sure we get you some food too. But I'll get it, don't eat anything weird again." Because they do not need a new problem cropping up.
"If we can't find one that looks safe I'll take you home with me, Gokudera will understand." Though he is looking in to see if any of the empty units seem safe, the problem is he needs to make sure Genji can't wander while he goes to get food.
Somehow he feels like that will happen.
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He is definitely going to go wandering, but hey, there'll be a chirpy plant to remember him by.
"Nothing looks familiar. It all looks like a strange space hotel with too few guest." He picks a room at random and puts the plant on the nightstand before sitting on the edge of the bed and bouncing experimentally. Flopping down onto his back the lights on his suit dim.
"I think it will be fine, you do not need to watch over me."
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Oh okay, this is how they are doing this. It doesn't feel safe to Yamamoto, if the guy wanders off he is bound to end up in trouble. But if he doesn't eat his suit will power down and that is probably just as bad.
"It kind of is." He chuckles because that is accurate, the colony is not very big and most everyone lives in a smallish kind of space as far as living quarters go.
"Okay, just stay here and watch the plant, I'll be right back with food."
He will take good care of the plant until he returns in his honor. And also do his best to hurry back, though he is going to ask anyone he sees about the vending machines and where Genji last remembered being.
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Leaving the plant on the nightstand Genji wanders away silently.
Eventually he'll find himself back in the maze and a certain no-good burnt up enforcer will find his body. But Yamamoto tried; Genji appreciates it and will thank him after he respawns.
He'll be back for that plant.
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