Mods (
modblob) wrote in
redshiftlogs2019-09-04 09:06 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- !mod post: intro mingle,
- dragon age: cole,
- irredeemable: qubit,
- mcu: loki,
- mcu: peter parker,
- original: carlisle longinmouth,
- original: rey,
- poison: poison,
- red dead redemption: kieran duffy,
- samurai jack: scaramouche,
- ssss: onni hotakainen,
- ssss: reynir arnason,
- umbrella academy: ben hargreeves,
- umbrella academy: klaus hargreeves,
- warm bodies: julie grigio
september 2019. welcome to the void.
Who: Everyone in Anchor.
What: Third Introductory Mingle
When: The Month of September 2019
Where: Around and outside the city.
Warnings: Please add any warnings in the subject lines.

What: Third Introductory Mingle
When: The Month of September 2019
Where: Around and outside the city.
Warnings: Please add any warnings in the subject lines.

Redshift: Welcome to the v͖͕̺̲̘̱̜͎o̴̦̣̠̦̘̹͞i̯̖d̛̪̬͈̱̦̝͍̕.
Click here to read what characters will experience when arriving in Anchor.
a. turrets.
That power surge kicked off some sh... stuff, all right. It took a while for the systems to cycle back on, but two new areas of Anchor are now accessible and usable. One of them is nice and relaxing and safe, and we'll get to that one in a minute. The other one, addressed first, is not very nice and not very relaxing and definitely not safe.
The internal defense systems on the upper levels have come to life, and have targeted anyone within their range as a hostile entity. Get ready to run the gauntlet if you want to turn them off - you'll have to dodge lasers, bullets, and aggressive defense bots (that can be rewired and/or rebooted to assist characters instead of trying to murder them). The reward? Getting to the heavily protected (think many many murderbots and lasers) security control room. If you can make it, you'll be able to reboot the internal defenses, turning off the aggressive targeting and having access for the first time to surveillance of almost all of Anchor. Those areas your characters didn't know were there? Revealed. Those dense patches of jungle-like growth in the agricultural center? You've got a spotlight into their heart.
Though, huh, not all the cameras seem to be working. What's with those screens that show up from time to time that are nothing but static?
Oh well, doesn't really matter, does it?
The internal defense systems on the upper levels have come to life, and have targeted anyone within their range as a hostile entity. Get ready to run the gauntlet if you want to turn them off - you'll have to dodge lasers, bullets, and aggressive defense bots (that can be rewired and/or rebooted to assist characters instead of trying to murder them). The reward? Getting to the heavily protected (think many many murderbots and lasers) security control room. If you can make it, you'll be able to reboot the internal defenses, turning off the aggressive targeting and having access for the first time to surveillance of almost all of Anchor. Those areas your characters didn't know were there? Revealed. Those dense patches of jungle-like growth in the agricultural center? You've got a spotlight into their heart.
Though, huh, not all the cameras seem to be working. What's with those screens that show up from time to time that are nothing but static?
Oh well, doesn't really matter, does it?
b. hot springs episode.
One of the areas adjacent to the bar and intimacy lounge has been sputtering on and off ever since the power surge. One evening, with a loud crack and a humming sound that slowly dissipates, the lights come on and water starts flowing down the artificial waterfall into the fountain out front. The spa is back online!
The lobby is inviting and zen, with holographic walls that depict scenic locations (some of them very unlike Earth), with fountains splashing delicately on either side of the door. The attendants are slightly malfunctioning bots, but the most harm they'll do is bring you six towels when you ask for one, or a bucket of massage oil to work on those knots in your back with.
There are three areas in the spa, each of them fully-outfitted with towels, robes of all sizes, fuzzy slippers, the works. One has all the amenities of a Turkish bath, right down to the fantastically arched roofs and mosaics of Istanbul. One is designed not unlike a Japanese hot spring, though the spring is heated artificially rather than naturally. The springs are large enough to be communal in some areas and small enough to be private in others, varying in depth from deep enough to swim on one end and shallow enough to sit on the bottom on the other. All hot springs have a stone shelf around the edges where those who don't want to swim can sit. The last area is more Western, with steam rooms, saunas, massage tables, and mud baths for the adventurous.
One thing all of these areas have in common: the settings on virtually everything can be adjusted to taste. Not in the traditional way, either. The steams and waters can be tweaked to be soporific, can serve as muscle relaxants, can ease anxiety, and can even bolster moods. None of these effects are involuntary, and none of them are brought on by drugs - it's more an advanced mix of pheromones and harmless compounds that can affect a single person or a given pool or room. Also, the baths and hot springs have adjustable bubble settings. The water colors can change, some of them even allowing characters to dye their hair the color that's been selected for the tub without staining their skin. Bubbles of all kinds can rise up out of the water, from the foamy comfort of childhood bubble baths to hovering golden bubbles that chime when you pop them. Characters can choose from a variety of bath salts, scents, and oils - the spas were designed not just for relaxation, but for pure and simple fun.
The lobby is inviting and zen, with holographic walls that depict scenic locations (some of them very unlike Earth), with fountains splashing delicately on either side of the door. The attendants are slightly malfunctioning bots, but the most harm they'll do is bring you six towels when you ask for one, or a bucket of massage oil to work on those knots in your back with.
There are three areas in the spa, each of them fully-outfitted with towels, robes of all sizes, fuzzy slippers, the works. One has all the amenities of a Turkish bath, right down to the fantastically arched roofs and mosaics of Istanbul. One is designed not unlike a Japanese hot spring, though the spring is heated artificially rather than naturally. The springs are large enough to be communal in some areas and small enough to be private in others, varying in depth from deep enough to swim on one end and shallow enough to sit on the bottom on the other. All hot springs have a stone shelf around the edges where those who don't want to swim can sit. The last area is more Western, with steam rooms, saunas, massage tables, and mud baths for the adventurous.
One thing all of these areas have in common: the settings on virtually everything can be adjusted to taste. Not in the traditional way, either. The steams and waters can be tweaked to be soporific, can serve as muscle relaxants, can ease anxiety, and can even bolster moods. None of these effects are involuntary, and none of them are brought on by drugs - it's more an advanced mix of pheromones and harmless compounds that can affect a single person or a given pool or room. Also, the baths and hot springs have adjustable bubble settings. The water colors can change, some of them even allowing characters to dye their hair the color that's been selected for the tub without staining their skin. Bubbles of all kinds can rise up out of the water, from the foamy comfort of childhood bubble baths to hovering golden bubbles that chime when you pop them. Characters can choose from a variety of bath salts, scents, and oils - the spas were designed not just for relaxation, but for pure and simple fun.
c. joe's dirt.
So you've survived the security malfunction. You've washed off the dirt and anxiety at the spa. But the newly reactivated security stations throughout Anchor have revealed something odd. There's a blip in the power systems in one area of the agricultural level, like something is siphoning off power from the main lines. Tracking down the source in the deep tangle of underbrush won't be easy, and there may be a few mutated, fanged, clawed cattle that maneuver shockingly well between the trees, but eventually you'll come to a breach in Anchor's wall. At first it just looks like a crack, but it's large enough to squeeze through and there's the darkness of an open space behind it. A tunnel, leading down into the earth outside, well below surface level and thus largely safe.
Wires run along the roof and floor, though the tunnel itself is dark. Walk long enough and you'll come to a wider space, open enough for two or three people to move around comfortably at the same time. It's still dark, lit only by screens that show the same security feeds that are available at the stations throughout the city. And others. Angles on the surface that show Anchor from a distance, and other visuals that don't show Anchor at all, trained instead on massive structures or formations or lakes out on the surface somewhere. But there's something more disturbing: there are cameras set to record some people's rooms. And the only rooms that are shown are occupied.
Someone has been here, recently enough to track where new people have moved in.
On the floor in one corner, there's a crumpled photograph of a man some might recognize as Creepy Joe, happy and whole, with a little girl sitting on his shoulder. It looks like it's been stamped into the dirt.
Wires run along the roof and floor, though the tunnel itself is dark. Walk long enough and you'll come to a wider space, open enough for two or three people to move around comfortably at the same time. It's still dark, lit only by screens that show the same security feeds that are available at the stations throughout the city. And others. Angles on the surface that show Anchor from a distance, and other visuals that don't show Anchor at all, trained instead on massive structures or formations or lakes out on the surface somewhere. But there's something more disturbing: there are cameras set to record some people's rooms. And the only rooms that are shown are occupied.
Someone has been here, recently enough to track where new people have moved in.
On the floor in one corner, there's a crumpled photograph of a man some might recognize as Creepy Joe, happy and whole, with a little girl sitting on his shoulder. It looks like it's been stamped into the dirt.
QUESTIONS
(no subject)
(no subject)
(no subject)
Re: QUESTIONS
(no subject)
(no subject)
klaus hargreeves 👻 ota 👻 cw: (optional) nudity
HOT SPRINGS
SPRINGS THAT ARE HOT
the hottest of springs
slides in late//
/slides back even later
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
Peter Parker | Open
Peter is here for two reasons. One being pretty goddamn obvious. Lasers, bullets, and aggressive defense bots don't exactly make for a safe stroll through the upper levels, and there's kind of a lot of important shit up here. Though Peter fully intends to run this ridiculous gauntlet solo because he doesn't want to endanger anyone else, he won't say no to help. Because this is a little yikes, my dudes.
Reason number two is his armor, which he's finally managed to stitch back together with the help of some reprogrammed nano-machines, and it's come time to slap this armor on and test it out. Good timing, glitchy-ass defense systems!
Before Peter activates his armor's mask and launches himself right into turret hell, he's taking some time to record some notes with his phone while he looks himself over.
"Ooookay, here we go. Iron Spider suit repair field test number one, uuuh... pre-test observations. Still got some stiffness in the left elbow, upper left mechanical leg still has difficulty deploying. Can't test the effectiveness of the air filtration system just yet, web shooters..." He pauses to sling some webs at the wall. So, now there's web on the wall, "uh... functional. Suit is fitting a little loose, I think? Take new measurements. End notes."
Sooo that's what he's doing. It'll be exciting once there's some laser dodging going on.
Hot Spring Episode
Of course Peter's not actually here for the hot springs or the Turkish baths or the massage tables, you think this guy knows how to relax? Psh, girl. No, Peter's here testing the water and inspecting all of the equipment and ignoring all of the half naked spa visitors while he makes sure the robots are functioning correctly.
So okay, maybe he's just being paranoid? Just because something new happens doesn't mean it's automatically bad. In his defense, there was the whole thing with the nano-machines and then the thing with the turrets. But no this fool needs to chill, please make him chill he is so tired.
Joe's Dirt
Found something weird in agriculture. I want to go check it out but I figured I shouldn't go alone, so I guess this is me asking for backup. If you do come, come armed. The animals in here are kind of the worst.
-Peter
And that would be Peter firing off a text to the network while he hangs around on the agricultural level. Once people start showing up he can be found fiddling with his communicator, trying to pinpoint the exact point of origin of the blip in the power system. Something sucking power from Anchor is serious business, okay.
( hot spring episode )
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
turret time
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
joe dirt
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
and also Joe's Dirt because what is self control | text; @Qubit
YOU AGAIN!!!!
YOU CAN'T GET RID OF ME
DANG
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
JOE'S DIRT???
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Carlisle Longinmouth [open]
The man-in-the-glass reappears, repeating the same message, and Carlisle's eyes slowly affix on him once more. He'd been somewhat disoriented during the first presentation; he's more apt the second time around, committing the pictures to memory and parsing out the potential for his strange situation. On the positive side: no one knows who he is, what he is, or what he's done. Even Carlisle doesn't yet know the full extent of what he's done just yet, most of the chronicler's final annuls still unread, as he'd been too horrified by the tome's contents -- and by the truth of what happened to his home -- to read it all the way through in one sitting. Deep down, he knows the ending already, and denial is all that keeps the former clergyman, last of his bloodline, from a terrible, downward spiral of self-defeat and despair.
Denial, and the need to make things right, which brings him to the negative part of his current circumstances: it's hard to make things right for Bear Den -- if not downright impossible -- when he is, apparently, nowhere near Bear Den. Is he even in the same plane of existence, he wonders? Can his goddess still hear him? And even if she can, will she listen to someone so fallen from her grace?
Carlisle stifles his doubts for the moment. It's not his fault, he tries to remind himself, feeling bitterness clawing at him from within his chest, battering his rib cage from the inside out. He swallows that too, burying his growing apprehension as deep as he can before attempting to rally himself enough to leave the room. He can't just stay in here, listening to the man-in-the-glass for a third time. Frankly, he's not sure what he can do regardless of where he goes, but he knows he must keep moving, lest his growing list of failures catch up to him once more. Maybe he can do better by his family name in undeath than he ever did in life, no matter how displaced from his legacy he may be. If nothing else, he knows one thing: he must try.
entranceway & surface level
Deciding he would very much like to never go through anything known as 'decontamination' ever again, Carlisle distances himself from his point of entry the moment he can, though what he finds beyond is not much better. Heading down into the Anchor proper is a tempting thought, as the sky seems large enough to swallow him whole -- and it just might if not for that dome overhead, encapsulating the area what he assumes is a barrier of safety. As a man who grew up surrounded by trees and mountains, the vastness of the space above him makes him feel small, insignificant; it would devour him were it allowed to, he's sure of it.
It'll take him at least an hour to pry himself from his spot on the ground next to the wall, as his legs deposited him there and currently refuse to move, a slight overhang all that protects him from the open sky. He'll just be fighting his shaking hands as he attempts to acquaint himself with his 'communication device,' as its tiny screen is far less threatening than the vast emptiness of the universe looming above him. If the way he handles it says anything -- holding it by the antenna, tentatively pressing buttons and dropping the device when it beeps at him, prodding it with his foot as though it'd attack him -- it's that he has literally no concept of what a phone even is, much less what it can do.
hot springs episode
In good news, Carlisle managed to make it further into the Anchor, and in his exploration found a spa, the warmth of the steamy rooms inviting as it seemed to momentarily push back the chill of undeath. In bad news, he's not particularly interested in shedding his layers again so soon, and he's pretty sure he's trapped inside the bath by the constructs beyond the door. The stones around the water practically beg him to take a seat and wait them out, but he decides to try desperation first. Pressing his gloved hands against the door, Carlisle gets as close to its surface as possible before calling out, hoping his voice carries through both the door and his mask.
"Can anyone hear me out there? Aside from the constructs?"
Ground level
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
entranceway & surface level WHAT UP
\o/
"YOU NEEDS" what even am i typing
Excuse you, he's from New York and can legally say that.
I mean that's a fair point
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Hot springs
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
hot springs
Oh noooooo
ohnooooooooooooooooooooooo
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
reynir árnason | ota
D. FARMING LAD
E. WILDCARD
D
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
( b )
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
b-adjacent.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
for carlisle
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
ben hargreeves | ota
D. WILDCARD
[D]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Qubit | ota!
So, you know. Minor inconveniences. But it's something to do. It's been quite a while since he ran across a problem he was uniquely qualified to solve - the imPort community of Earth-β has no shortage of superheroes, or geniuses, or tech wizards, and it's not situated in an abandoned space colony that's falling apart at the seams. Supply is high, demand relatively low. Here, though - here, he's actually needed. Maybe, for these people, he can actually make a difference.
His first priority is to set up a perimeter around the arrival room. New residents could be Ported in at any moment, and he'd hate their first impression of the place to be death. His powers may be on the fritz, but it's still a simple matter to disconnect the nearby turrets from their power source. That leaves the wandering robots, but if he can just repurpose a few of those to defend the area, that'll free him up to address the root of the problem...
... Although it would go a lot faster if his powers weren't on the fritz! Unplugging the bots from their batteries was the simplest way to disable them, but even that gave him the beginnings of a headache after two or three. He's having to refit them by hand, one at a time. And he's got one back up and running, standing guard while he works on the other two he picked out - but even that took him like two and a half hours. This is the worst, you guys, he doesn't have this kind of patience! I mean, he does, but he hates it.
So yeah. New arrivals or old can find this tall-haired nerd sitting on a half-gutted security bot, his sleeves rolled up, fiddling with its innards. An active bot watches his back, training its gun on anyone who passes by, but not attacking... unless you happen to be a robot yourself, in which case it might have an itchy trigger finger.
Look, reprogramming this IFF system was a pain in the ass, he hasn't had time to work out all the bugs. ]
But how to get inside? It's much more heavily guarded than the other areas. He's got one rewired bot with him (helpfully identified by its eyes, which glow green instead of red), but let's be real, it's not going to last long when it's outnumbered ten to one (and that's not counting the turrets). He's going to need help.
So anybody else who looks interested in getting in? Qubit and his murderbot are just going to come on over and join you. ]
Got any brilliant ideas?
For plotting, hit me up at
3
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
1
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
loki odinson | ota
[ oh no! lasers! bullets! robots! whatever will loki do? for the moment, he casts his eyes skyward as if waiting for some other higher deity to spare him from this ordeal. or maybe he's just bored. with a flick of his fingers, he sends his illusions scurrying about while he cloaks himself in invisibility, breezing through and reaching the control room.
pretentiously, he dusts his clothes. ]
Machines.
[ he turns to the control center, taking in the new areas. ]
( ii. hot springs. ) (cw: nudity, scar)
[ loki has never been a fan of heat. which, of course, made more sense as he discovered the truth. sometimes, out of a sheer perverseness to fight the blood within him, he seeks out the heat, subjects himself to it. see, he would think to himself, I'm no different from any Asgardian. from you.
now, he has a little more self-awareness. a little more . . . pride in his self. he is asgardian and chases ways to prove it no longer matter. so he slips into the water, the black wound on the center of his chest noticeable. the water goes from hot to . . . tepid, whoops.
at people glaring at him, loki shrugs, relaxed. ]
Is something the matter?
( iii. wildcard )
[ got a different prompt you’d like to do? ping me on
1
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
2
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
2
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
Rey | OTA.
You are welcome.
When the last thing she distinctly recalls is a deranged synthetic running her through with a rebar after announcing that they wanted her beating heart, those words were the last thing Rey expected to wake up to. In fact, she didn't expect to wake up at all, let alone in a room devoid of restraints. Her mind attempts to catch up to everything while simultaneously listening to the message coming from the screen. She's only half-paying attention when she scrambles, looking down at her body, her hands finding her chest where the metal had pierced her ribs.
Nothing. Even after lifting the hem of her tanktop, all that's revealed underneath is a nasty scar, two inches in diameter. She glances around the room she's in, recognizing medical equipment and automatons that appear to be finishing up whatever work they were performing on her however long ago.
...how to navigate your new home.
Her head darts back to the screen, wild-eyed and heavy breathed as she absorbs only bits and pieces of what that guy was saying.
"No. No no no no no. Fuck you, IV -- am not doing that!" She seethes at the now-blank monitor, tempted to add one more crack into that glass at the risk of drawing attention from the robots. Was that bitch serious? Her new home? Rey catches herself against the wall, clutching her chest. Sweat beads down her bruised face, still feeling the fresh cuts and contusions from her recent scuffle.
As if sensing her panic, a robot turns to her. Whether it intends on tending to those injuries or not, Rey doesn't give it that chance -- before opting to punch a dent into the machine before hurrying out of the room as fast as her legs could bother to carry her.
i. entrance and surface level; [note: one reply only]
Whatever game IV was playing at was unclear. Of all the fucked up things Rey had seen the synthetics do to their numbers at the sky prison, they were not above mind games and forced simulations to see how one would react under a stressful situation.
And this situation? Definitely stressful. Even a hot shower, no matter how pleasant, did very little to settle her nerves. Her shoulders tensed until her neck ached by the time she got back to her clothes and sorted through her belongings, as instructed, dreading what insane nonsense came next.
That was when she found her things. All of them. From her pack including her Exurosuit and clothes to Schuyler goddamned dogtags. She picks up the chains, shaking, teeth gritting, as memories of the last thing she saw before unconsciousness took her -- those unmistakable tangerine eyes belonging to that sociopath of a machine woman who wanted her heart... and not in the symbolic, romantic sense, but to take her literal beating goddamn heart right out of her chest.
"All right," Rey growls under her breath, her thoughts zeroing in on a single goal. She pulls the dogtags around her neck, her throat tight and the back of her lids burning with fury. "Have danced to your crazy tune long enough..."
Storming out of the decontamination area after playing along with what seemed like a routine arrival, her immediate aim is to stop the first person she sees. Be they looking like they belong here or just coming to the same as she, it doesn't matter. If she has to halt them by force, she's more than capable of doing just that. She'll make anything a weapon -- hell, use herself as a weapon if she has to. Whatever it takes.
Puffs of smoke and sparks spit from her mouth, her low voice dark and threatening when she speaks. "Where the fuck is IV?"
To her, no one could have possibly pulled off anything else like this. Maybe the bitch thought she could get into Rey's head and make her march with the other synthetic worker bees. No matter what the plan might be, Rey figures she'll make IV regret letting her walk out of that damned room.
ii. hot springs episode;
Rest and relaxation are not common words in Rey's vocabulary. In fact, she can count on one hand the number of times she allowed herself to properly take the time for self care, if one could even count 'drink so much you forget who you are' as treating yourself.
After familiarizing herself with the schematics and weak points of the sky prison, the only thing that pisses her off more about learning that Concord is not the place she ended up back at is the fact that she now has to re-discover her surroundings all over again. Not exactly her idea of a fun time, but at least now she doesn't have to worry about synthetic experiments coming to try and rip her limbs off like before.
That doesn't mean Rey isn't on her guard. Even when she finds the calming sound of running water and soothing steam that thickens the air, every fiber of her being still bristles at the sight of the spa as she waits for the other shoe to drop. For this place to reveal itself to not be what it appears to.
For a sign that none of this is real. That she still can't close her eyes and not expect something dangerous and hungry lurking beneath the waters.
As it is, she's showing no signs of wanting to dive in, let alone removing her clothes.
ii. hot springs episode;
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
1. dibs
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
Poison | OTA
ii. joe's dirt - pt1
iii. joe's dirt - pt2
iv. wildcard
HOT SPRINGS it's disaster time
aw yIS
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Julie Grigio | OTA
ii. hot springs episode
iii.
i.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
sorry this is super late! (´;д;`)
...
Scaramouche | OTA | Will Match Format
Nngh... Who turned out the lights?
[A hand reaches up to adjust the conical hat on its head. A perfunctory check for the presence of the sheathed dagger on its belt; it can already feel the weight of the sword on its back. The bot then rises to its full height. It's a height of seven to eight feet befitting the star of any show. Hands brush at its front to get rid of any dirt and straighten out the wrinkles in its coat.
That bot...
...is the number one bot. That's right! He's Aku's favorite! The one, the only: Scaramouche the Merciless!]
Man, what just happened? [He hasn't the foggiest. Coming out of the unusual daze, he looks around.] Wait, where am I?
[Eyes going wide, he turns to the cracked screen on the wall and watches the recording that's playing. He takes it all in, his hand moving to rest on the handle of the blade in his belt.]
I. The Halls of Anchor (Surface/Topmost/Mid Levels)
[The state of the lobby (or whatever) didn't leave with him high hopes of getting the red-carpet treatment. But after all the trouble they just put him through, he's put out even more by the fact he has to show himself around.
So Scaramouche hits the halls of Anchor, curious but vigilant as he gives each area a once-over, making remarks to himself. All he knows so far is this: first of all, the real thing doesn't live up to what was shown in that video. And secondly, something must have gone down since then; if he had to guess, it has something to do with the bullet holes in the walls.
The landscape outside the city has him questioning whether this colony is on Earth or not. Where is he?
Help him out.]
II. Turrets
[Scaramouche is still being given the grand tour by none other than himself when he hears the sounds of gunfire resonating from the upper levels of the compound.
He calmly moseys on over to the scene, arriving a few minutes later. Standing out of range of the nearest turret, he notices someone hiding in its blind spot who may or may not be injured. Which is it? Scaramouche doesn't care. Beaming now, he calls out to them:]
Hey, babe! What's shakin'?
TURRETS
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
I. Somewhere in the Topmost Levels
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...